
– but of course the main story arc will happen in the main story quests. We’ve doubled the number of companion quests and yes, this has some impact on the main story – especially, what faction you join, what companions you choose etc. The players will have the feeling that there is much more to do, just because there is indeed much more to do. We have more characters in the game, we have more dialogues, more quests and overall more content – but all in a game world of similar size.

What can players expect from ELEX 2’s side quests? Will they tie into the main story in significant ways? ELEX 2 will be a typical Piranha Bytes game. Another learning was to offer more and more detailed difficulty settings, to make all players able to play the game as they like it best. On the other hand, we still only offer it – the players don’t have to follow it but can still wander around Magalan and explore the world as they like. Obviously it’s a wild guess, but it doesn’t seem unreasonable as the gameplay looks decent as it is and the game has been in. So following that trend, that would mean the release date is going to be the first of November (technically 31st of october, but 1st sounds nicer). There is now a well-guided central thread you can follow to experience the storyline for those players who asked for more guidance and who want to follow the main story. Elex 2 had their first trailer come out the 15th of June. We’ve seen that there is no need to make the world bigger than it was in ELEX but to put even more interesting stuff into it, to increase the density of content.

Although this will only become available while you play and not from the very beginning, flying will become an important part of your adventures in ELEX 2. This includes melee and range combat in the air and of course it comes with specifically designed enemies. But I doubt the release is this year, could take as long as 2023 until we get ELEX 2. Also directly tied to this feature is the aerial combat. The announcement will most definitely be in 2021. And the increased flying possibilities have a strong impact on the game world – as in ELEX 2 the whole world is simulated, we had to make sure, even if the players are reaching areas where they are not supposed to be (yet), the world and the people in it react to that in a believable way.

The ability to fly is the new feature, everyone will notice. At the same time, what aspects of the first game did you decide to bring over as is, or with minimal changes? With ELEX 2, what are the biggest ways you’ve looked to improve upon the first game. Attribute Points (AP) are unlocked 10 at a time, and. Elex 2 uses a two-pronged character skill tree and each tree is enhanced in its own way. The first ELEX is definitely a bit of a cult classic, in that even though the game had some issues, there are a lot of people who enjoyed it thoroughly. Understanding Attribute Points versus Learning Points. Gamingbolt interviewed Piranha Bytes about ELEX 2 and asked about side quests, choices, combat, and more.
